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Gameplay Camera Designer (Contract)

Sony Playstation
USA-CA-Los Angeles-Jefferson / 757
4 years ago
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Join the award-winning team that created God of War

The Gameplay Camera Designer will collaborate closely with the Lead Gameplay Camera Designer, Cinematographer and the Combat and Level Design teams to implement the unique camera vision of our game. The primary focus of the role will be in-game, player-controlled cameras.

Responsibilities

  • Design and implement player-controlled gameplay cameras and camera systems.
  • Use script to create camera behaviors and actions. Use Maya to layout triggers.
  • Support player navigation, traversal and combat with a keen eye for the combination of composition and usability.
  • Work closely with the combat and level teams to help create a smooth and seamless player experience.

Requirements

  • Experience with implementing in-game cameras.
  • Experience in Maya (preferred) or similar 3D package.
  • Experience with LUA or similar scripting language.
  • Experience with visual scripting a plus.
  • Interest / background in photography.
  • Strong technical skill set.
  • The ideal candidate is a self-sufficient, technical problem solver.

We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of autonomy and opportunities for growth.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. We genuinely appreciate the time and effort you spent in contacting us and we thank you for your interest in Santa Monica Studio.

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