[Game writer/Narrative designer] Game Writer for monster-tamer RPG sequel

Undisclosed
Netherlands
15 days ago

We are in search of an experienced Game Writer/Narrative Designer that will help us set up the plot for our second game.

About us

We are a small indie studio passionate about creating captivating monster-taming RPGs. After the success of our first game, which garnered well over a million players, we’re embarking on an exciting journey to develop its sequel. Our world is filled with intriguing towns, expansive areas to explore, and challenging puzzles that promise many hours of single-player gameplay. As we expand our team, we are specifically looking for a Narrative Designer/Game Writer with a strong affinity for storytelling and understanding of player experience within the game.

What will you be working on:

What kind of professional are we looking for?

Collaborative team worker:

Understanding of narrative structure:

Understanding of Gameplay Integration:

Rich imagination:

Taking initiative:

Ability to extend upon an existing story:

You have strong content writing skills:

Your English level is at least intermediate:

What are your tasks?

What are the practical details?

We are in search of an individual who can commit to roughly 20 hours weekly for a minimum of two months, or until the completion of the story arcs, whichever comes first.

Our team operates in the Europe (GMT+1) (no office, remote). Working in the same timezone is a plus.

If things go well, we'd like to continue collaborating with you in later stages of the project. Eventually, even working on cutscene setups if you’re open to do so.

How do I sign up?

Does this project sound interesting to you? Send a mail to monstertamer42@gmail.com with the following details:

We’ll get back to you as soon as possible! Thank you for your time.

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