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Game Narrative Designer (Mafia)
1 year ago
Responsibilities:
1. Able to build a world framework for the mafia world according to our needs, including the timeline, memorabilia, development context of each major family, etc.;
2. Design the personality of the main characters in the game, their memorabilia, the relationship between the characters, and the overall image (including clothing, catchphrase) according to our needs;
3. Assist in designing the image of the main buildings in the game;
4. Assist in designing the music and sound effects in the game;
5. Review all plot-related game scripts and give feedback and suggestions in time.
Requirements:
1. Native English speakers and candidates who have lived in the United States for more 7+ years are preferred (with good English proficiency).
2. Need to have a good understanding of the development of Mafia, including but not limited to African-American gangs in the United States, Japanese, Russian, Chinese, Korean gangs, South American drug lords, etc.;
3. Have experience as a screenwriter or game narrative designer
Position is for on-site in Shanghai, China.
Work visa is provided
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