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Game Designer

Orthrus Studios
Dundee Dundee City
3 years ago
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Orthrus Studios is currently delivering an exciting title for an established publisher primarily for the PC market.

We are in the business of creating great content and making a difference to our exciting I.P., Distant Kingdoms. As we expand our development team, we want to build out our team to enable our projects to reach new heights of complexity and quality. We are looking for an experienced Designer to join the team.

We need a highly motivated person who gets excited about the finer points of game design, excels at analysing problems and can implement iterative changes with ease. As part of a close team in a vibrant and friendly environment where everyone can grow, learn and deliver high quality games. We want someone who who wants to help shape our existing and future titles.

The successful candidate will be an effective communicator, passionate about multiple areas of design and broad understanding of the games development process.

This role is currently fully remote (Although any application must be legally allowed to work within the UK at time of application) but can transition to either part time in studio or full-time in studio.

Head over to the Orthrus website and check out the Job and Person specification, and drop us a line for an application pack.

Good luck!

The Orthrus Studios Team

Person Specification

Experience

Essential

  • Experience with systems design and balancing
  • Experience of iterative design
  • 12+ months in the Industry

Desirable

  • Has experience working with City Builders or similar titles
  • Experience white boxing UI
  • Has worked on shipped titles
  • Knowledge of Unity
  • Knowledge of Scripting Languages
  • Experience creating Design Documentation

Skills and Abilities

  • Is focused on delivery and is flexible and adaptable
  • Can escalate and prioritise with a sense of urgency and work to tight deadlines
  • Has a natural desire and ability to learn new software quickly
  • Can communicate complex living systems in an easy to understand way for the rest of the team
  • Has excellent oral and written communication skills
  • Strong IT skills with experience in game engines (Unity preferred) and text editing

Job Specification

Duties and Tasks

  • Iterate game balance based upon user feedback
  • Feature test the game, taking on feedback from both internal and external sources
  • Identify areas of improvement and create a plan alongside the production team to tackle them
  • Work closely with both the QA and Programming Departments to test and request changes to features
  • Create new features, understand and adapt existing features and help design and prototype new products
  • Create new and Maintain existing design documentation within Confluence.

About Orthrus

Orthrus Studios is a small development studio situated in the heart of Dundee, filled with talented developers from all walks of life.

We pride ourselves on encouraging a healthy work life balance a range of other benefits. Weekly lunch delivery credit and discounts at the fantastic local coffee shop, round out a comfortable and professional atmosphere in the studio.

Game Designer Application Pack

  • Cover Letter
  • C.V.
  • One-page research piece

One Page Research Piece. (with application pack)

As part of the application pack we would like you to show us your analytical design skills. It is very important that you can break down design issues and come up with solutions to address them.

Please create the following and send in with your C.V. and cover letter.

1. Choose a game you regularly play (ideally something within the City Building/Strategy Genre), identify a feature/mechanic you believe is implemented poorly, in no more than 500 words, tell us why it is bad, and how you would change it for the better.

2. Within the same game, identify an example of a feature or mechanic that has complex balance issues, and tell us how you would approach balancing it.

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