Game Artist - Generalist
DUTIES AND RESPONSIBILITIES:
Include the following. Other duties may be assigned:
- Create 3D art in a wide range of styles from realistic to cartoon, from concept to implementation in the game.
- Create a wide selection of assets from character models, environment assets and props.
- Active involvement in the game creation process by interacting with all studio teams.
- Effectively contributing to the art pipeline while understanding target platform constraints.
- Meeting project deadlines/milestones.
Required Experience
- A solid portfolio, demonstrating an ability to create a variety of ideas. Imagination is crucial.
- 2+ years of relevant experience as a game artist.
- Thorough understanding of Digital/Traditional and Graphic art/design techniques.
- Excellent knowledge of 3D editing tools, Maya, Blender etc.
- Experience with modelling and texturing in both Low and High poly.
- Good skills using Photoshop (or similar tool)
- Self-motivated with excellent communication skills, team spirit, proactivity.
- Positive attitude with the ability to receive and provide objective feedback
- Ability to multi-task and adapt.
- Fluent spoken and written English.
Desirable Experience
- Animation skills (3D a real bonus).
- 2D art skills including UI and concepting.
- Unity 3D experience.
- PBR Pipeline familiarity.
- Texture creation/baking skills.
- Knowledge of Illustrator, Affinity, Unreal 4 engine, particle effects creation programs (e.g. combustion, particle illusion, Popcorn)
- BA in art media, graphic design or equivalent relevant experience.
- Passion for games and some knowledge of the gaming industry.