GDC: Meet the T2 D2C team!
8 days ago
Direct to Consumer at Take-Two Interactive will be attending Games Developer Conference (GDC) March 20-24 in San Francisco. Sign up here to meet with Michael to discuss opportunities with the Direct to Consumer (D2C) team!
Opportunities available include:
- Software Engineer - all levels including Frontend, Backend and full stack focus
- Product Manager
- Product Designer
- Site Reliability Engineer (SRE)
- QA Engineer
About Michael Lewis:
Michael Lewis leads Take-Two’s D2C initiative. He’s responsible for developing, merchandising and integrating commerce capabilities into T2’s titles and sites, supporting Rockstar Games, Zynga, 2K, Private Division and Ghost Story Games. He also leads development of central services, including the company’s social and customer identity platforms.
About the Direct to Consumer (D2C) team:
The Direct to Consumer team is a (well-funded) startup within Take-Two. We have offices in San Francisco and Vancouver and have built a culture that enables remote work. We're building a commerce and distribution platform for our game labels, partnering directly with our studios to bring value company-wide. Our team is small and agile – we release to our users quickly, and constantly iterate to elevate our product’s quality. We seek regular feedback from our users and labels to make sure we are delivering at and above expectations. We believe in giving our studios the flexibility they need to create the world's greatest games, so we plan to offer a variety of interfaces using modern technology and best practices. Our success is measured by our impact on gamers and developers, not presentations or promises.
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