Facial Editor

England United Kingdom
8 days ago

Two simple questions:

If you have answered ‘yes’ to both of these questions, read on my friend!

Rebellion is a leading developer and publisher of games, and is also one of Europe’s biggest independent studios operating across books, comics, TV and film. Our Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 35 million players worldwide. The Zombie Army franchise is a spine-chilling zombie shooter, and the soon-to-be released Evil Genius 2 is a satirical spy-fi lair builder where YOU are the criminal mastermind!

And those are just the projects you know about – there are loads more!

We are looking for someone like you to become our all-new Facial Editor and join our passionate and talented Motion Capture team at AudioMotion, where we are building on the years of success that Rebellion has enjoyed.

Facial Editor Role:

The Facial Editor is a new role dedicated to motion capture data clean-up to a high standard and troubleshooting technical issues on set.

You will be able to execute technically difficult work and have good knowledge of fil/game production. As part of the AudioMotion team, you will play a key role in supporting actors and performers’ onsite and ensuring the highest quality data capture. This role would suit someone with a previous background in films and games who is used to operating head mounted camera systems.

The Rebellion Motion Capture at AudioMotion team is an award-winning VFX facility, specialising in Full Performance Capture & Production Services for the Film, TV and Video Game industries.

Key Outcomes:


We are actively recruiting for a diverse team and continue to develop a culture of growth and inclusion. Rebellion encourages innovation in all areas and we look forward to hearing how you can help us to be better. We would like to invite all demographics of culture, gender, ethnicity, neuro-diversity and beyond because we believe a representative team makes better games and provides a better working life.




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