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Client Engineer - FIFA Ultimate Team (Contract)

Electronic Arts
Vancouver, British Columbia
4 months ago


Position Overview:
A Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. Working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.


Required Technical Skills and Experience:

Additional Skills:

Performance Competencies (Non-Technical Skills):

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