This job might no longer be available.
Environment Artist
3 years ago
About Splash Damage
Come join us!
At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.
Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.
As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.
We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.
We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.
Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio.
The Role
Splash Damage is looking for a talented Environment artist to help us build stunning and inspiring environments for upcoming titles. Working within our multi-discipline art team, you will be building worlds while collaborating with Art direction, Design and Tech-Art to ensure the maps are fun to play, perform well and look visually impressive.
Responsibilities
- Build appealing map art with strong compositions and mood in a concise way
- Work with the Art Leads and fellow artists to create inspiring environment art while ensuring a consistent art style is maintained across the game
- Collaborate with the Design Team to maintain gameplay requirements and Tech art to maintain performance requirements
- Maintain quality, efficiency and consistency across your work
Essential Skills and Experience
- Great artistic knowledge of environment art (Modelling, Mapping, Texturing and World Building)
- Great technical knowledge of 3D packages, texturing packages and game engines like Unreal
- Strong understanding of art fundamentals and design (including understanding of composition and colour)
- Good communication skills and ability to receive and act upon feedback
- Passion for game development
Preferred Skills and Experience
- Experience using Unreal Engine
- PBR workflow understanding
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
Create Your Profile — Game companies can contact you with their relevant job openings.