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DevOps Engineer
2 years ago
Job Description
- Setting up and maintaining DevOps practices to support all development activities and growing operations
- Developing and improving CI/CD tools and practices
- Working on containerization
- Improving and facilitating work between studios in different parts of the globe
- Collaborating with IT on infrastructure design and problem-solving
- Implementing monitoring and alerting solutions to provide visibility into the infrastructure and application performance
- Assistance with Perforce administration and scripting
- Providing support and mentorship for other team members
- Creating and maintaining documentation of owned systems
- Evaluating and integrating new tools and technologies to boost productivity
- Contributing fresh ideas and bring innovation to our tech stack
Qualifications
- Professional working experience in software engineering, DevOps engineer, or a similar technical role
- Solid experience with setup, configuration, and maintenance of CI/CD pipelines (Jenkins)
- Experience with DevOps tools related to CI
- Working knowledge of C#
- Good knowledge of Perforce
- Strong verbal and written communication skills in English
- High work ethic and self-motivation
- Passion for games
Nice to have
- Knowledge of security aspects
- Scripting ability using Python
- Knowledge of the distributed build systems
- Knowledge of test automation systems
- Experience with the Unreal Engine
Additional Information
What we offer
- A competitive salary and performance-based bonuses
- Personal development opportunities and the possibility to work in a multicultural environment
- Work in a creative team with people full of passion for what they do
- Private health care including dental treatment & MultiSport card
- Business trips and integration events
- Comprehensive assistance in relocation
- Fresh fruits, snacks, and beverages for everyone in the office
- Free library with a wide range of games and books
- In-company English language classes and Polish lessons for foreigners
- An informal atmosphere, no dress code, no unwanted formalities
Company Description
People Can Fly is one of the leading and most experienced Unreal Engine studios in the world. We took off in 2002 and since then, we have never slowed down. We made our mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, and Gears of War: Judgement. After being part of the Epic Games family, our desire to stay free and create on our own terms eventually made us independent.
Over the years our studio has grown from 40 to nearly 300 people, whom we affectionately call ‘aviators’, located across the globe. You’ll now find us not only in Poland but also in the United Kingdom, the United States, and Canada. Our world-class creative teams are currently working on two exciting AAA projects - Outriders and a brand new action-adventure title.
We make great games and this is why freedom and ownership stay at the center of everything we do. We make sure that our culture stays informal, whilst direct communication and a quick decision-making process really matter. As a PCF aviator, you’ll have a real impact on the games we’re working on. You’ll also receive access to our solid know-how, creative resources, and constructive feedback at every stage of development. We want to embrace your contribution!
This is a unique moment in our history. Take flight on this amazing journey with us and become a part of something truly special!
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