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DevOps Engineer (Gameplay Focused)
2 years ago
DevOps Engineer (Gameplay Focused)
thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park.
We are seeking passionate DevOps engineers to join us in embracing Infrastructure as Code practice for our backend services, including but not limited to:
- Micro services running on container orchestration for rapid iteration of in-game social features
- A realtime, low-latency and multi-regional music jam service
- Infrastructure to enable rich in-game user-generated content
These services and platforms will be the core technology powering our current and future game titles, and eventually made available to external customers. We believe these solutions will fundamentally transform the future of multiplayer social games. We are also live-operating Sky: Children of Light with millions of active users generating terabytes of data per day.
As a DevOps Engineer, you will serve a pivotal role to ensure our backend system running smoothly without downtime, in order to bring the optimal social experience to hundred thousands of concurrent users at any time.
On any given day at thatgamecompany, you might:
- Write code to describe the backend infrastructure, and make the deployment and configurations visible, readable and maintainable.
- Build tools for rapid iteration, CI/CD, monitor, diagnosis and easy access to the backend systems.
- Embrace modern technology of container and cluster management to make our backend stack more elastic and robust.
- Improve and maintain an agile and reliable development environment for the backend stack, so that people with different skillset in the company can make social experiments easily, and new hires can ramp up quickly.
- Monitor the backend health and respond to any failures or glitches in order to deliver a smooth online experience to players all over the world; keep improving dev-ops tools to make the job more automatic and error-proof.
We expect you to:
- Have deep passion and thoughts for video games; be a gamer and think on behalf of players.
- Be comfortable to take risks and accomplish engineering achievements that no one else has done.
- Enjoy working with fast-moving and rapidly-growing small teams.
- Comfortable with periodic on-call duty.
Must Haves:
- Be comfortable working with Linux ecosystem. Be fluent in Linux or macOS bash CLI tools and Python scripting.
- Have basic knowledge of operating systems and low-level network protocols.
- Be able to extract useful information from different sources of logs, find correlations between multiple layers of systems and diagnose failures, suspicious behaviors, and performance bottlenecks from bottom to top.
- Eager to learn any new technology and always open to jumping out of your comfort zone.
Nice to Haves:
Any of the following would be highly preferred, but most of all, we value engineers who are eager to learn new ways to deliver value to players:
- Experienced in production deployment of Docker and Kubernetes.
- Managed and maintained production environment on AWS or GCP.
- Deployed services in Kubernetes with CI/CD tools.
- Have deep knowledge of Terraform or Ansible.
- Have deep knowledge of one SQL or NoSQL database and be aware of how its storage engine works under the hood.
- Have experience using and configuring monitor tools such as DataDog or Grafana.
- Be familiar with ElasticSearch and Kibana.
We look forward to meeting you!
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