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Core Streaming Technology Developer
1 year ago
Our streaming technology covers some exciting areas: data compression, low level networking, advanced driver level D3D 11 / D3D 9 / OpenGL etc, and looking deep under the covers of the Windows OS. As part of the core streamer team you would be given the opportunity to work in any, or all, of these areas, and help us develop the world’s most exciting cloud streaming technology for real time 3D applications.
What you’d bring
- Hands-on experience developing C++ code in a production environment, preferably on Windows and with the VisualStudio suite of tools.
- A practical understanding of real time performance and how to develop with performance in mind.
- Team experience and a desire to work with, and help enable, others.
What we’d be very happy about
- Hands-on experience with Direct3D / OpenGL on console or PC.
- Hands-on experience with compression and compression algorithms.
- Understanding of game engine architectures / GPUs
- Understanding of network topologies and network protocols including TCP, UDP, rUDP, RTP, RTSP and similar.
- Understanding of cloud architectures and platforms, both public and private.
Our team values diversity and believes that it strengthens our games, products, and communities. We strongly encourage POC, folks with disabilities, those belonging to the LGBTQIA+ communities, and folks across all gender identities to apply.
We offer our team benefits such as (but not limited to) Employee Options, Private Health Care for you and your life partner, Life Insurance, Parental Leave, 25 days plus bank holidays and many more
If you need assistance around accommodations due to a disability, please reach out to accessibility@mythical.games. We’ll be with you as soon as possible; our goal is to ensure an accessible and equitable interview process for everyone.
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