Content Artist
The content artist position will be responsible for crafting 3D high poly models, textures, UV maps and materials for current gen & next gen titles. The content artist is our general artist position at Gearbox, so it’s a great place to be a part of every aspect of game art creation and culture!
Responsibilities:
- Create exciting and attractive assets that are detailed and interesting
- Contribute and interact with level designers, directors, concept artists and other art leads to achieve visual goals that match gameplay, aesthetic and performance objectives
- Work from concept art, style sheets, or reference to achieve these goals
- Collaborate and provide feedback to fellow artists or external partners to ensure we’re working together to meet project’s artistic expectations
- Work alongside level artists to craft new or additional art sets to meet necessary aesthetic goals ensuring our environments look awesome
- Creating props, pickups and other miscellaneous art needs
Skills Required:
- Have excellent 3D hard surface and organic modeling skills
- Able to craft assets from beginning to end (model, UV map, texture, material creation)
- Be proficient in 3D Studio Max, Photoshop, Substance Painter and Zbrush
- Understand what it means to implement and import art into a game editor / engine
- Excellent communicator and team player -- here at Gearbox we thrive on collaboration and working together to meet our project artistic goals
- Be passionate about making games
Experience:
- Minimum of 1 year professional experience
- Unreal 4 engine experience a plus
- Technical material creation a plus
- Experience in team leadership a plus