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Concept Artist
4 years ago
CONCEPT ARTIST
Who We Are:
We are dedicated to crafting highly engaging entertainment with a commitment to putting fans first. We aim to be a team of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of 2K, one of the world’s leading interactive entertainment companies.
We are the newest studio in the Take-Two Interactive family, founded in 2019 and located in the San Francisco Bay Area. Our first effort is to build a multiplayer and multiplatform AAA action game which will thrill a diverse community of gamers and have fun while doing it. We prize our creative autonomy as an independent studio, with both the financial and logistical support of 2K Games publishing.
Who You Are:
- Strong ideation skills that demonstrates a firm grasp and understanding of the needs of visual arts in an interactive medium
- Ability to take direction and engage in constructive brainstorming with the team
- Strong traditional art experience with the ability to create assets from sketches to more polished marketing pieces
- Ability to work in and explore concepts in 2D and 3D
- Excellent eye for color, composition, and overall design skills (e.g. Design, layout and typography)
- Awareness of current trends in visual communication and how best to adapt those trends into an interactive game experience
- Ability to work with industry standard 2D graphics applications (e.g. Photoshop, Illustrator, After Effects etc.)
- Plus if you have experience working in game engines (e.g. UNREAL, Unity, and other propriety or commercial engines), design tool-sets and production pipelines
- Ability to leverage 3D applications (e.g. Maya, 3DS Max etc.).
- Perforce and Jira experience
- Passion for games!
What We Need:
As a Concept Artist at 2K Silicon Valley, you'll have a significant role in shaping the visual direction for the project. You are a strong and seasoned designer with excellent conceptual art skills and sensibilities. You will be collaborating directly with art direction and with other visual designers to set the look and feel for our project. You’ll work proactively with others in all visual art disciplines to help provide visual solutions that supports gameplay and art direction needs. We love games that play well and also look great; together we will set the stage for a rich and stunning world filled with diverse characters and environments.
Responsibilities:
- Conceptualize designs to best represent game design intent that supports the overall art direction. Develop and shape the designs ranging from characters, weapons, props, vehicles, storyboards, and environment art
- Prioritize, plan, organize, and execute on conceptual art output, working with development partners, game designer(s), and other visual art departments to best deliver and execute to the project's creative vision
- Concept, iterate, and produce visual assets for all stages of development from pre-viz sketches and paintings to polished marketing materials
- Work with the art department to establish and craft clear style guides that speaks to the art direction and provide clear instructional guides for the art team to use as resources
- Identify and implement best practices, work-flows and pipelines that pushes the quality bar for concept art
- Mentor and help fellow artists grow artistically and professionally
- Improve on personal and professional knowledge
Let’s talk!
Send your resume via the link below to start the journey.
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