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Combat Designer (AAA PC/Console)
4 years ago
Job Description
We are currently seeking for motivated and skilled Combat Designer to be part of an unannounced AAA PC/Console title and future projects. If you have a passion for videogames and want to work in a friendly and international environment, come join our team.
Responsibilities:
- Design and create combat systems and combat mechanics that follow the game’s creative direction with regard to the targeted experience for the player.
- Standardize, document and communicate the systems to the multidisciplinary combat team as well as to the rest of the production team.
- Participate actively in the production of prototypes in order to adjust and validate systems prior to production and assess the success of these prototypes by measuring how objectives are met.
- Model, tune and manage complex game systems and mechanics (rewards, features) to engage players and fulfill their needs
- Define the information needed by the player to make interesting choices and adapted to their situation in the game, interface or menus.
- Collaborate with animation, level design, art, audio and gameplay programming teams to ensure the optimal communication of this information.
Qualifications
- 3+ years’ experience in the field of video games.
- 1+ year experience as Combat Designer
- Experience on action-adventure titles a plus.
- Experience on role-playing games (RPG) a plus.
- Animation principles knowledge a plus
- AI systems knowledge a plus
- Knowledge of combat games market
- Capacity to analyse and compare combat systems
- Boss Fight design knowledge
- Interpersonal and communication skills, both written and spoken.
- Open-minded personality and team-player mentality.
- Flexibility, support and will to manage the impact of change.
- Positive leadership and the ability to influence.
- Good oral and written communication in English.
Additional Information
Candidates for this position are required to provide a resume and some sort of portfolio (web version preferred). Applications without a portfolio will be automatically discarded.
Company Description
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises: “Tom Clancy’s Ghost Recon®”, “Assassin’s Creed®” , “Tom Clancy’s Rainbow Six® Siege” or “Star Trek™: Bridge Crew” on VR…
The team is currently working on the “Tom Clancy’s Rainbow Six® Siege” Live Game, Beyond Good & Evil 2 and Assassin’s Creed®.
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