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Client Software Engineer III

Electronic Arts
Sacramento California United States
2 years ago
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The Client Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the team's manager and work with your peers on developing all aspects of the game's structure.

Responsibilities:

Responsibilities:

Qualifications:

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