Client Software Engineer II

Electronic Arts
Vancouver British Columbia Canada
10 days ago
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The Client Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the team's manager and work with your peers on developing the game's foundation layer.

Responsibilities:

Responsibilities:

Qualifications:

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