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Cinematic Designer (W/M/NB)

Ubisoft
Montreuil IDF fr
2 years ago
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Job Description

Under the direction of the Ingame Narrative Director, and endowed with an artistic sensitivity to directing and acting, the Cinematic Designer is the representative of the intentions of direction and tone and style on the segments for which he is responsible. charge.

Responsibilities:

PREPARATION: Preparation work on the segments of the game for which the Cinematic Designer is responsible, under the supervision of the Ingame Narrative Director:

PRE-PRODUCTION: Collaborative work and documentation on the pre-production of the elements:

PRODUCTION :

Qualifications

Additional Information

Ubisoft strives to develop an inclusive work environment that reflects the diversity of its community of players in its teams.

As an employer, Ubisoft offers everyone the same employment opportunities without distinction of gender, ethnicity, religion, sexual orientation, social status, disability and age.

Company Description

Ubisoft teams are driven by their desire to enrich the lives of players with original and memorable entertainment experiences. They give life to worlds, real playgrounds where the imagination can express itself freely, giving rise to moments of surprise, fun and adventure that also allow the player to learn and discover himself.

At Ubisoft, you have the opportunity to collaborate and evolve with passionate teams that are pioneers in their field, all over the world. You will progress in a caring and inspiring environment in which you will push the limits of imagination and technology to create the worlds that will excite our players.

As part of its development, Ubisoft is looking for its Paris Production Studio, where the titles "Ghost Recon: Breakpoint", "Mario + Rabbids: Kingdom Battle", "Just Dance 2022" and "Watch_Dogs Legion" have recently been developed. » : A Cinematic Designer

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