This job might no longer be available.

Characters Technical Artist F/M/NB

Ubisoft
Annecy Auvergne-Rhône-Alpes fr
5 months ago
Apply

Job Description

As a Character Technical Artist at Ubisoft Annecy, you’ll help build a game user interface that’s visually impactful while maintaining its cutting-edge performance.

To achieve this, you bridge the worlds of the artist, riggers and the programmer, acting as an interpreter and problem-solver. Thanks to you, creation and tech collaborate cohesively and efficiently, on budget and deadline, using the most appropriate tools and pipelines.

While keeping device and user limitations in mind, you ensure all characters can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for character creation along the way.

You’re the development team’s hybrid specialist, speaking both from the heart and the mind, with your eye on AAA quality.

What you’ll do

Qualifications

Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Company Description

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and more recently Riders Republic!

On top of our AAA production, we are working on innovation with a technological expertise hub around the Snowdrop engine pipeline, and Technology Group in collaboration with Ubisoft Montreal.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Ubisoft

Art jobs