This job might no longer be available.

Character Artist

Electronic Arts
Vancouver British Columbia Canada
4 years ago
Apply

Create Art Character Artist- NHL

EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio, and technology. Our teams comprise of exceptional artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, creatively driven through collaboration, culture, and craft.
Building everything from head to toe, the EA Create Characters team has built, sculpted, and scanned 1000’s of characters and the wardrobes both photorealistic and stylized.

Who You Are:

• Experienced with 3+ years of industry character creation production
• Expert in high-fidelity 3D modeling/sculpting techniques, along with high-poly to low-poly surface/detail baking
• Expert-level in Maya, Z-Brush, and Photoshop
• Well-versed in physical materials and how to replicate them in CG
• Knowledgeable of PBR texture/material workflows
• Skilled in your ability to author photo-realistic textures (Substance Painter / Designer experience is a plus)
• Experienced in working with content-driven game engines (e.g. Unreal, Frostbite, Unity)
• Able to visualize in three-dimensions and work from limited reference material/concept art
• Gifted with a strong sense of proportion and composition with a superior eye for surface, colour, and detail
• Experienced in creating game resolution topology with considerations for deformation and rigging
• Knowledgeable in creation of cloth and clothing and how they should match the character style (Cloth/hair simulation experience is a plus)
• Efficient in use of UV layout, and ability to edit for highest visual payoff
• Able to ramp quickly with proprietary tools and software
• Experienced in delivering high-quality assets to time and technical budget constraints
• Experience working with and managing external artist partners.
• Passion for improving pipelines and artist workflows. “
Portfolio Requirements:
• Photo-real character modeling and texturing – hair, clothing, anatomy, likeness, etc. showing UV layout and all maps
• Concept- Model experience is a plus

What’s in it for you? Glad you asked!
We realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP with company match - and of course, free video games and more!

More about our location: http://careers.ea.com/our-locations/burnaby-eac

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Art jobs