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C++ Software Engineer - Release - DICE (Contract)

Electronic Arts
Stockholm Stockholm County Sweden
2 years ago
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This is a 12-month contract at DICE

We are DICE

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the creative game Mirror's Edge.

The DICE Platform team

The DICE Platform team are here to provide the foundation for our game teams. DICE on a mission to create the most immersive and engaging experiences in the world, and the Platform team is here to unlock the creative power of our game developers on that mission.

Responsibilities

As a Release Engineer, you will be part of a team delivering reliable technology for DICE game teams. You will be responsible of understanding the needs, break down problems and find pragmatic solutions. Manage Perforce copy-up and merge down across multiple code streams. Respond to issues within the Frostbite production environment by working across teams and gathering data to help troubleshoot issues. You will collaborate across domain teams and assist QA on releases/updates. You will help establish new policies, improving process and culture to reach better quality. Implement tools to help improve the efficiency of how software is developed and tested while elevating the product quality. You will report into a Craft Manager.

Requirements

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