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C++ Software Engineer - EA Sports FC™

Electronic Arts
Bucharest Bucharest Romania
11 months ago
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EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

The Role: The Software Engineer for Game Modes will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms, working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.

You will report to the Development Director and work with your Technical Lead to estimate, build and improve projects. Together with a talented team of +20 engineers you will work on the technology, tools and pipelines that form the foundation of our game features, C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings and accessibility

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