This job might no longer be available.

Build and Release Engineer, Customer Success -- EAX

Electronic Arts
Redwood City California United States
3 years ago
Apply

Build and Release Engineer, Customer Success -- EAX

At our core, Electronic Arts is a game maker that connects hundreds of millions of players from around the globe to some of the world’s greatest games. The EAX team is driving the strategy and implementation of important programs for EA’s community of players to connect them to one another and to the games they love to play. These programs include: EA Access, our cross-platform subscription currently on Origin, PS4, Xbox One and soon on Steam: Origin, EA’s gaming service on PC; and a host of other consumer experiences and strategies to connect friends across platforms and within our games.

In your role as Build & Release Engineer, you will be responsible for supporting project teams in releasing games onto our internal PC platform Origin, which means maintaining, operating, and improving the build and test pipeline, always with an eye on delivery and consistency. As part of the broader Customer Success Team, you will be an important contributor to the EAX team based in Redwood Shores.

Joining EAX means joining the team shaping EA’s subscription services now spanning three major platforms; build consumer experiences that power EA’s games and allowing more personalized, socially connected, and frictionless experiences; and expand our platforms across web, PC, mobile, the cloud and beyond so our players can get into the games they want to play and stay connected while playing. We like to say that “we see farther”, and are committed to driving innovation to meet player needs today and in the future.

You’re someone who can:

You also bring the following skills or experiences to our team:

In a typical week, the Build and Release Engineer could…

You willwork with…

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs