This job might no longer be available.
BioWare: Technical Artist (Performance)
4 years ago
At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.
What the Technical Artist will do at BioWare:
Responsibilities:
- Own and set the standards for performance and memory specs for characters, environments, visual effects
- Work with programmers, artists and designers to establish metrics, workflows around performance management to ensure that the game operates within established targets
- Provide feedback for artists and other content creators on performance-related metrics
Qualifications:
- 4+ years of experience in the industry
- Strong communication skills
- Good understanding of game rendering and lighting
- Solid understanding of 3D modeling and world-building
- Experience with animation is a plus
- Experience with python and/or tools development is a plus
What’s in it for you? Glad you asked!
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. Health, Dental, Financial offered (ESPP and RRSP matching); Bonus and relocation assistance also offered.
More about our location: https://www.ea.com/careers/careers-overview/edmonton
Create Your Profile — Game companies can contact you with their relevant job openings.