Audio Programmer

Wildlife Studios
São Paulo, São Paulo, Brazil
19 days ago

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About Wildlife

Wildlife is one of the leading mobile game developers and publishers in the world. In eight years, our gaming titles have been downloaded over 1.5 billion times providing fun to millions of people, every day, everywhere.

We are not done yet. We aspire to develop games that will be remembered by generations. To achieve this goal, we pursue to be best-in-class in each of our major disciplines: Product, Engineering, Art, Marketing, and Data. That’s why we are rapidly expanding and building talented and passionate teams in our offices in Argentina, Brazil, Ireland, and the US.

About the Team

The mission of the Audio team is to create top quality audio for all aspects of Wildlife’s projects: from establishing high-level tone in-game with great music and careful sound aesthetic design to responsive low-level audio elements that are tightly connected with game design and player mechanics.

About the Role

As a senior Audio programmer, you will be responsible for determining the standard way that different game teams will have audio integrated. Among other things, this will include proposing the middleware our games will use and what sound modules should look like such that sound designers have a standard way to work across games.

You will maintain strong relationships with sound designers in the Audio team and engineers in game teams to make sure that sound modules are efficient both from a development and an execution perspective.

Who you are

What you'll do

What you’ll need

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