Audio Programmer (Game Team)

Naughty Dog
Santa Monica, CA
12 days ago
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Audio Programmer (Game Team)

Summary:

For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

From the earliest days of “Jak & Daxter” to “The Last of Us Part II” and beyond, audio has been, and remains, a cornerstone of our game development. The audio programmer primarily works with the Sound, Dialogue, and Music teams to develop technologies, tools, and pipelines; they also collaborate with artists and engineers in other departments. The goal is to create first-rate game audio experiences that elevate storytelling in games to new levels. The ideal candidate is an excellent general programmer with strong 3D math skills who is passionately dedicated to the world of audio.

Responsibilities:

Requirements & Skills:

Bonus Skills:

As part of the Naughty Dog application process, candidates should expect to be given a technical interview.

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