This job might no longer be available.

Audio Programming Engineer

Harebrained Schemes
Kirkland Washington
3 years ago
Apply

Harebrained Schemes is looking for an Audio Engineer to join our Core Tech team in order to bring great audio tools to our sound designers and help hook their work back into the games. This is primarily an engineering / coding position, but will deal with audio frameworks and how audio effects gameplay.

If you are a thoughtful collaborator, with a deep understanding of—and appreciation for—player experiences across a variety of game genres and audiences, we’d love to talk with you.

This is a full-time individual contributor role .

(Please note that we are currently working from home due to Covid-19. We will return to the office in a hybrid capacity when it is safe to do so. In the meantime, all interviews will be done virtually.)

What You’ll Do

  • Write editor C# Unity scripts for tools and features that enhance our Wwise/Unity interface and functionality
  • Write runtime C# scripts to drive audio states, triggers, and implementations in our games.
  • Keep up to date on Unity and Wwise features and technology

Engineering Responsibilities

  • Collaborate with the audio and engineering teams to take audio created in Wwise and get it into games. (And create tools and processes as needed to facilitate this pipeline.)
  • Debug existing audio features for bugs and performance issues.
  • Produce functional, maintainable code that meets performance requirements
  • Engage in code review of existing and new code to improve code quality whenever possible.
  • Assist with improving existing documentation as well as ensuring consistent documentation and adherence to coding standards in newly developed code.
  • Collaborate with the Audio, Engineering, QA, and Production teams to maximize your contributions.
  • Provide achievable task estimations based on your own ability.

Shared Services Responsibilities

  • Help develop and deploy the shared Unity development API and toolset that grounds all HBS products.
  • Communicate with multiple active development game projects to ensure their individual needs are met.
  • Evaluate and promote existing project code into the shared API.

What You’ll Bring

  • The knowledge and ability to drive a transition from audio tooling / game implementation being done ad-hoc to being done intentionally and carefully.
  • You have professional Unity development experience.
  • You are proficient in C#
  • You have a working knowledge of game audio technologies and tools.
  • You’re comfortable working in a large existing code-base with excellent code comprehension and a willingness to refactor as needed.
  • You have good communication skills
  • You understand pro audio terminology and have a passion for audio in games

Additional Qualifications (Nice to Have)

  • Experience with the Wwise audio engine
  • You’ve shipped a modern Unity title
  • You have a broad knowledge of game technologies and tools.

Employment Eligibility Requirement

Must be a US Citizen or Permanent Resident and not require Visa sponsorship to be eligible.

What to Expect at HBS

All HBS employees

  • Contribute respectfully with empathy, emotional intelligence and self-awareness
  • Can work collaboratively in a team as well as on your own
  • Are able to be self-directed in their work and learning
  • Bring a growth mindset to the work they do

Working at HBS Means

  • Work-life balance: a work family that doesn’t replace your family-family
  • Flexible workday hours
  • Time off when you need it: a wellness-first and family-first mindset
  • High transparency and easy access to studio leadership

HBS Benefits

  • Generous medical, dental, vision, EAP, FSA, and both short & long-term disability
  • Paid vacation time
  • Paid sick time
  • Paid holidays including the week between Christmas and New Years Day
  • 401(k) program
  • Annual profit-sharing from Paradox Interactive
  • Easy access off I-405 and free parking
  • Skilled, passionate, and fun co-workers
  • Pet-friendly office

You should apply to work at HBS if you want to

  • Make amazing game experiences with co-workers who are just as passionate about their craft as you are
  • Be part of a project small enough (45-50 members) for everyone to have a significant impact
  • Join a warm, inclusive and diverse team, with a respectful and collaborative culture
  • Evolve and learn with us in a growth-mindset environment
Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Harebrained Schemes

Audio jobs