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Associate Unity Engineer
2 years ago
Level up your career with MobilityWare, one of mobile gaming’s leading publishers of card and puzzle games. With our headquarters in the heart of Orange County and a brand new studio in Utah, we’re dedicated to our mission of bringing joy to others one game at a time.
Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong, and Bubble Shooter Pop, our games have been downloaded over 400 MILLION times.
MobilityWare was recently named one of Built in LA’s Best Places to Work for the second year in a row and we’ve been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we’re proud to be the company behind some of mobile gaming’s most popular titles, our most important achievement is creating a work environment that encourages professional growth and prioritizes the wellness of all of our team members.
Position:
What does success in this role look like? You’ll be looking for a place you can thrive, and you will be excited by the opportunity to be a founding member of a new location of MobilityWare. Success means contributing to the engineering efforts of a growing team that will be tackling new game titles in a start-up like environment. To do this will require focus on speed and agility, while quality will remain as the most critical component of your Unity C# development.
A new location being built from the ground up means you will have the opportunity to wear multiple hats and grow into a role that best fits your experience and goals. Whether your passion is game logic, architecture, or infrastructure, we need more team players that iterate without attachment by working closely with artists, designers, and product owners. You’ll be empowered, adaptable, and hungry for lifelong learning. You’ll value your work, your customers, and the ability to excel in a no-crunch environment whose purpose is to bring joy to others. If this excites you, then let’s talk.
Responsibilities:
- Help ship successful evergreen games as a client engineer
- Build, maintain, and enhance games in Unity C#
- Triage bugs, integrate SDK’s, and develop reliable code
- Develop tools, utilities, and pipelines for our Designers, production staff, and Artists
- Communicate timelines, own tasks, and participate in Scrums
- Collaborate with Sr Engineers to create game systems and features
- Cultivate a positive and supportive work environment
Qualifications:
- B.S. in a relevant field (or comparable studio experience)
- Strong Unity C# experience, with an emphasis on 2D, UI, and/or Game Logic
- 0-2 years in professional game development with proven past performance
- Strong OO skills
- Emphasis on reliable, maintainable code
- A growth mindset that embraces continuous learning (i.e. Kaizen)
- Excited about the opportunities and challenges of working on a team as it is created
Additional information:
Please Note: In 2022 this position will be in office in Utah twice a month, but otherwise remote. In 2023, if Covid-19 safety allows for it, we will be in office in Utah.
Why you should work for us:
- Awesome Perks: free lunch, free snacks, free soda, free coffee, free trip, free dental, free vision
- Casually awesome workplace - yes, flip flops and shorts are pretty much an everyday thing
- Growth, growth, growth - we are growing and we would love to take you on the ride
- We also want to take care of our team so we've got profit sharing incentives, medical, dental (100% paid), vision (100% paid), OPEN PTO, life insurance (100% paid), and 401K
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