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Associate Technical Animator

Activision
Woodland Hills California 91367 United States of America
2 years ago
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Job Title:

Associate Technical Animator

Requisition ID:

R012467

Job Description:

Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts , Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare . Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter.

Your Mission

Do you love the idea of working with realistic character and weapon within the world of Call of Duty? f so, then this may be just the opportunity you’re looking for! We are looking for a highly motivated Associate Technical Animator with expertise in rigging Characters, Weapons and Props.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

Assist the Tech Animation team at Infinity Ward with character, weapon, prop, and vehicle rigging and asset creation tasks

Collaborate with the Modeling team to help create assets that meet our technical and animation requirements

Player Profile

Proficiency in Maya

Strong understanding of human anatomy

Strong attention to detail

A strong understanding of the skinning process is a plus.

Knowledge & Skills

1+ years of experience in the video game industry

1+ years of experience as a Technical Animator

Experience with cloth simulation

Knowledge of scripting languages (e.g. Python)

Strong demo reel consisting of sophisticated character, weapon, vehicle, and prop rigging and skinning work

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty ®, World of Warcraft® , Overwatch ®, Diablo ®, Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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