This job might no longer be available.

Associate Software Engineer - Physics

Electronic Arts
Birmingham England United Kingdom
2 years ago
Apply

Codemasters have been making iconic games for over 30 years. We're a world-leader in the development of racing titles across studios in the UK and Malaysia. We've been creators and guardians of some of the most adored titles and are proud to be the home of the official games of FORMULA ONE.

Ask anyone in Team Codies what the secret to our success is and they'll tell you it's about the people; the creativity; the vision; the tech and the family: One Codemasters. We've reached where we are today by raising the game, empowering people and sharing our passion to make the greatest racing games in the world.

Working in a passionate and close-knit team that ensures your voice doesn't get lost in the crowd, you will deliver 'AAA' racing games within a studio that will value and recognise your contributions.

Software physics engineers manage the full simulation of physical bodies within the game world. This includes modelling of complex vehicle drive trains, tyre friction, aerodynamics, rigid body dynamics, collision detection, surface deformation and fracture. They work with the vehicle handling team to produce accurate simulations of vehicle characteristics.

Key Experience:

Desirable Experience:

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs