28 days ago
Oxide Games is looking for a detail-oriented and highly organized Associate Producer with a strong understanding of agile methodologies. The successful candidate will play a vital role in coordinating and delivering projects, working collaboratively with various teams to ensure the highest quality in game development. With 1 to 2 years of relevant experience, the Associate Producer will contribute to the efficient execution of projects in a dynamic gaming environment.
- Utilize a strong understanding of agile methodologies to oversee bug review and categorization processes.
- Collaborate closely with QA, release management, and development teams to address and resolve issues in a timely manner.
- Assist Producers in tracking and managing cross-discipline action items, ensuring project deadlines are met.
- Proactively identify and escalate issues that may impact the quality of project deliveries.
- Maintain accurate production plans, backlogs, and bug queues to facilitate effective forward planning.
- Create and manage complex dashboards, reports, and queries in Azure Dev Ops tailored for the gaming industry.
- Bachelor's degree in a relevant field or equivalent work experience.
- 1 to 2 years of experience in a similar role within the gaming industry.
- Strong understanding of agile methodologies.
- Excellent organizational and time-management skills.
- Exceptional communication and interpersonal skills.
- Proficient in using Azure Dev Ops for project management and reporting.
Additional Skills (Preferred):
- Previous experience in game development or software production.
- Knowledge of bug tracking systems and processes.
- Experience in creating and maintaining project dashboards specific to the gaming industry.
Oxide is a growing company with lots of room for career advancement, agency, and responsibility. You will get a chance to learn about how to adapt processes to the needs at hand as well as been on the cutting edge of game development and game advancements. You will also learn production methodologies and how they can be adapted to the team and specific team members as well as the intricacies of production and how it can be used as a precision tool, and not a blunt instrument.
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