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Associate Level Designer

Splash Damage
London, United Kingdom
3 years ago
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About Splash Damage

Come join us!


We founded Splash Damage with a mission to create lifelong friendships for our players and our employees by building the world’s most engaging multiplayer experiences with world-leading partners. Our teams have just celebrated the launch of Gears Tactics and we’re currently working on several exciting unannounced titles.

Our people always come first, and we acted swiftly to ensure that we moved all our employees to a work from home model during the COVID-19 outbreak in the UK, and this will continue for the foreseeable future. With our first-class virtual onboarding programme, we’re able to get you up and running remotely during this time and we’re maintaining our relaxed and welcoming culture with digital social events, daily company communications and much more. With the relaxing of travel and quarantine restrictions in the UK, we are now relocating new team members from outside the UK to London prior to starting their employment with us. This gives new Splashers the opportunity to establish a home in the local area, before joining their teams in working remotely until such time as we return to the studio. We will continue to monitor the situation in line with government advice, and look forward to having all of our amazing staff back into the studio as soon as it is safe to do so.

We're advocates for work-life balance and offer flexible working arrangements to suit individual needs and a comprehensive benefits package which focuses on family and mental well-being. Together with this we’ve been running a formal Equality, Diversity and Inclusion programme for nearly two years and are committed to increasing diversity across our studio.

The Role

As Splash Damage’s Associate Level Designer, you will:

Work closely with designers, programmers and artists to create and maintain fun, playable levels

Collect and analyse playtest data and feedback, and iterate on layouts accordingly in collaboration with environment artists

Understand the core gameplay mechanics, project goals, and target demographic

Understand the technical constraints of the game engine

Understand the capabilities and workflow of the game editor and level design pipeline, and contribute ideas to help improve them

Focus on gameplay aspects of the map

Present your work to the team at various stages and be happy to accept positive critique from peers and Leads

Provide positive feedback to other members of the team

Pro-actively work with the other level designers to share knowledge, review content and ensure consistency.

Work with production to generate tasks, provide estimates and ensure deliverables are provided on time and to the required level of quality

Constantly monitor the bug database and fix issues in a timely fashion to maintain stability and ensure that your levels remain playable at all times

Essential Skills and Experience

Preferred Skills and Experience

Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity. Create Your Profile — Game companies can contact you with their relevant job openings.
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