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Associate Environment Artist | NEW ZEALAND (CONTRACT/TEMP)
2 years ago
Blind Squirrel Games (BSG) is a AAA console and PC studio specializing in full game development as well as co-creation of high-quality content for AAA titles.
Over the last decade, we’ve earned our stripes creating the console version of games like The Sims 4 and XCOM 2 and remastering popular franchises such as Mass Effect , Borderlands, Sonic Colors and Bioshock.
In addition to restoring these beloved classics, BSG has fostered robust partnerships within the industry to create steady collaboration opportunities on both technical and creative fronts—most recently contributing to work on Amazon’s new open-world MMO New World and developing the single player campaign for an upcoming AAA military FPS .
All of our positions are remote friendly with flexible hours and we have plans to open an optional studio in Auckland later this year for in-person collaboration and team events.
Driven by our core values of respect, integrity, and a growth-mindset we look forward to continue growing our reputation as a high quality development partner and creating our own IP.
Interested in joining our scurry? Read on and submit your application today.
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The Associate Environment Artist works in tandem with art leads to create visually stunning environments that both closely capture the “look” and artistic style of the concept art, as well as efficiently satisfy all technical engine and design requirements.
QUALIFICATIONS
- Strong modeling and texturing skills and a excellent sense of spatial relations and structural logic
- Excellent communication and collaborative problem solving skills
- Strong artistic interpretative ability within the context of a particular art style and gameplay.
- Efficient organization and communication skills and ability to prioritize and execute ideas within a schedule
- Excellent technical and artistic problem solving
REQUIREMENTS
- 1+ years as a game environment artist
- Software: Maya, Photoshop, Zbrush or equivalent
- Additional Skills (Pluses):
- Strong architecture or traditional art background
- Lighting or cinematography experience
- Any other game related art or design experience (FX, scripting, etc)
This job is a full-time 6-month contract position that is fully remote with an optional studio opening in Auckland later this year. All applicants must be eligible to work in NZ (Residency or Valid Work Visa).
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