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Animation Director/Lead

Arrivant
Remote - US California
1 year ago
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Game Development · Remote - US, California

Department Game Development

Employment Type Full-Time

Minimum Experience Experienced

ROLE DESCRIPTION

Arrivant is in need of an Animation Director/Lead looking for a place and community where you can make a real impact. You will be responsible for defining animation styles while specifying the visual standards, and be actively involved in day-to-day art production. It is the Animation Director’s responsibility to collaborate with other disciplines to set quality standards for the game using in-depth knowledge of techniques and technical approaches. You will be working on Arrivant’s tentpole project within an experienced team of people who have a passion for creating games and worlds. The ideal candidate should have a strong history demonstrating an exceptional eye for detail, creative flair, and a drive for excellence.

RESPONSIBILITIES

  • Develop, direct, and carry the standard for all forms of animation throughout the project
  • Excellent understanding of cinematic storytelling, pacing, and character development
  • Well versed in a variety of animation styles and up to date with the latest animation techniques and innovations
  • Help establish and drive the pipelines, processes and methods necessary to take a cinematic from script through to completion
  • Maintain consistent quality, style, and continuity, both visually and technically throughout the project
  • Plan, prepare and supervise motion capture and performance capture sessions using internal capture and working with external partners
  • Ensure a productive internal workflow
  • Prioritize and manage tasks to ensure that deliverables are completed on time and to specifications

REQUIREMENTS

  • Previously shipped a AAA title while in a Lead or equivalent cinematic role
  • Previous experience in leading a team
  • Experience working on action-based combat systems
  • Expert in keyframe animation and animation principles
  • Expert knowledge of Maya or other equivalent 3D animation program

DESIRED

  • Working knowledge of Unreal Engine 4’s cinematic tools or equivalent
  • Cinematography experience focusing on scene composition

Thank You

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