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2D Art Generalist

Savage Game Studios
Berlin
2 years ago
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Full time - Helsinki or Berlin

Would you like to make your mark on a slick, modern Shooter? We have an opening for a 2D Art Generalist to join an exciting mobile shooter project currently in development.

As a 2D Art Generalist you'll have a pivotal role in informing the look, design and creation of game assets from VFX to UI. The right candidate is flexible, as comfortable with sketching a character design as creating a perfect popup.

We offer the opportunity to join a rapidly growing international team of passionate and talented game makers - just like you. We’re a young company and as an early employee you will contribute to the look of our first Savage game and Savage culture as a whole.

Why should you join Savage Game Studios

  • You’ll work in an environment where we truly respect each other’s talent and contribution
  • We are ambitious and always strive to lift each other to full potential
  • Our studios are conveniently located in the downtowns of Helsinki and Berlin
  • We believe that the best games are done by people working with each other in the same space. Thus we offer relocation services to all candidates outside Helsinki and Berlin
  • Our international team values individuality and diversity - no matter who you are or where you're from, you can find a home at Savage
  • Last but not least – we offer competitive compensation and good benefits

Responsibilities

  • Creating graphic assets for game from idea & concept to final art
  • Following and developing the graphic style, theme and other visuals of Savage games
  • Creating VFX assets, textures, UI elements, key art and marketing materials
  • Assist in character/environment concept and design

Requirements

  • Basic art knowledge (composition, color, light, materials, etc.)
  • Concept art (traditional or digital)
  • Proficiency in relevant 2D software (Photoshop, Illustrator etc.)
  • An excellent eye for lighting, shade, color and detail
  • Ability to estimate own art tasks and plan effectively
  • Shipped one title on PC/Console/mobile

The ideal candidate will also have:

  • Shipped one title using UE4
  • Experience with UX/UI design tools
  • 3D modelling/texturing and animation
  • 2D animation (e.g. Spine)
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