Full time - Helsinki or Berlin
Would you like to make your mark on a slick, modern Shooter? We have an opening for a 2D Art Generalist to join an exciting mobile shooter project currently in development.
As a 2D Art Generalist you'll have a pivotal role in informing the look, design and creation of game assets from VFX to UI. The right candidate is flexible, as comfortable with sketching a character design as creating a perfect popup.
We offer the opportunity to join a rapidly growing international team of passionate and talented game makers - just like you. We’re a young company and as an early employee you will contribute to the look of our first Savage game and Savage culture as a whole.
Why should you join Savage Game Studios
- You’ll work in an environment where we truly respect each other’s talent and contribution
- We are ambitious and always strive to lift each other to full potential
- Our studios are conveniently located in the downtowns of Helsinki and Berlin
- We believe that the best games are done by people working with each other in the same space. Thus we offer relocation services to all candidates outside Helsinki and Berlin
- Our international team values individuality and diversity - no matter who you are or where you're from, you can find a home at Savage
- Last but not least – we offer competitive compensation and good benefits
Responsibilities
- Creating graphic assets for game from idea & concept to final art
- Following and developing the graphic style, theme and other visuals of Savage games
- Creating VFX assets, textures, UI elements, key art and marketing materials
- Assist in character/environment concept and design
Requirements
- Basic art knowledge (composition, color, light, materials, etc.)
- Concept art (traditional or digital)
- Proficiency in relevant 2D software (Photoshop, Illustrator etc.)
- An excellent eye for lighting, shade, color and detail
- Ability to estimate own art tasks and plan effectively
- Shipped one title on PC/Console/mobile
The ideal candidate will also have:
- Shipped one title using UE4
- Experience with UX/UI design tools
- 3D modelling/texturing and animation
- 2D animation (e.g. Spine)