General Inquiries
Dots · 5 years ago ·
Product Manager - VIP/Live
Electronic Arts · Austin, TX · 8 days ago ·
Connect the dots between what's happening in the business to how it impacts players and your products
Connect the dots between what's happening in the business to how it impacts players and your products
Project Manager - Helpshift (Internal Recruitment)
Keyword Studios · Katowice, Poland · 17 hours ago ·
An ability to effectively listen, advocate, influence and connect the dots across multiple teams
An ability to effectively listen, advocate, influence and connect the dots across multiple teams
Features Software Engineer (Senior)
Bonfire Studios · Orange, CA · 25 days ago ·
You'll be developing game features, systems and tools leveraging Unity's new Data-Oriented Tech Stack (DOTS) in C# and UI in Blend/XAML.
You'll be developing game features, systems and tools leveraging Unity's new Data-Oriented Tech Stack (DOTS) in C# and UI in Blend/XAML.
Principal SRE
Epic Games · Bellevue, WA · 1 month ago ·
Connect the dots between groups for experience or knowledge sharing around areas of operational risk
Connect the dots between groups for experience or knowledge sharing around areas of operational risk
Principal SRE
Epic Games · Bellevue, WA · 1 month ago ·
Connect the dots between groups for experience or knowledge sharing around areas of operational risk
Connect the dots between groups for experience or knowledge sharing around areas of operational risk
Director, Global Digital Marketing
2K · Los Angeles, CA · 2 months ago ·
Responsibilities extend to prioritizing channels, social content strategy, and connecting the dots between social channels, community and influencer/creator marketing.
Responsibilities extend to prioritizing channels, social content strategy, and connecting the dots between social channels, community and influencer/creator marketing.
Senior Manager, Global Community
2K · Los Angeles, CA · 2 months ago ·
You are a Community expert, driven to connect marketing dots with cross-functional teams and build deeper player relationships and feedback loop opportunities.
You are a Community expert, driven to connect marketing dots with cross-functional teams and build deeper player relationships and feedback loop opportunities.
Principal Gameplay Engineer
Goals · Stockholm, Sweden · 2 months ago ·
Knowledge and experience in a game engine like Unreal, Frostbite, Unity DOTS, or Source
Knowledge and experience in a game engine like Unreal, Frostbite, Unity DOTS, or Source
Gameplay Software Engineer (Principal/Senior)
Bonfire Studios · Orange, CA · 4 months ago ·
You will develop game technology and tools built in Unity using DOTS via C#.
You will develop game technology and tools built in Unity using DOTS via C#.
Senior Data Scientist
AppLovin · Palo Alto, CA · 5 months ago ·
While not necessarily requiring advanced knowledge in machine learning, this role is crucial in helping us analyze data effectively, connect the dots, and provide valuable insights to drive our advertising technology forward.
While not necessarily requiring advanced knowledge in machine learning, this role is crucial in helping us analyze data effectively, connect the dots, and provide valuable insights to drive our advertising technology forward.
Staff Data Scientist
AppLovin · Palo Alto, CA · 5 months ago ·
While not necessarily requiring advanced knowledge in machine learning, this role is crucial in helping us analyze data effectively, connect the dots, and provide valuable insights to drive our advertising technology forward.
While not necessarily requiring advanced knowledge in machine learning, this role is crucial in helping us analyze data effectively, connect the dots, and provide valuable insights to drive our advertising technology forward.
Systems Engineer (Senior/Principal/Lead)
Bonfire Studios · Orange, CA · 1 year ago ·
Your main focus will be working on the engine and foundational systems that our game technology and tools are built in Unity using DOTS via C# and C/C++.
Your main focus will be working on the engine and foundational systems that our game technology and tools are built in Unity using DOTS via C# and C/C++.