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Vegetation Artist
2 years ago
Do you see beauty in all the lush foliage in this world and get excited about recreating that beauty into the 3D world? If so, then we’re looking for you! We are seeking a talented vegetation artist to join the team and work on Back 4 Blood! This person will work closely and collaborate with the team to create realistic, believable and visually stunning environments.
Responsibilities
- Responsible for creating realistic vegetation assets and help define biomes throughout each level
- Responsible for development of complex environments while pushing the visual quality bar
- Work with the Art Director and environment team to ensure artistic unity across the game
- Work with our tech art team and ensure performance matches quality
- Help plan out and develop vegetation assets from concept to final product
Requirements
- Experience with Speedtree
- Experience modeling and texturing vegetation assets using Maya or something similar
- Demonstrated experience working with realistic art styles
- Confident in interpreting and adapting to general and flexible direction
- Excellent communication skills. Must be able to thrive in a highly collaborative, team-oriented environment and both give and take direction well
- Demonstrated experience working with modern FPS engines (UE4, etc.) and modern art pipelines
- 3+ years of experience in game development with one or more shipped titles on multiple platforms
Preferences
- Proficient in Speedtree, Maya, Substance Painter, Zbrush, Marmoset, Quixel Mixer
- Experience working with a variety of modern art pipelines including modular, organic, and hard surface construction
- Experience with AAA First Person action titles
Benefits
Some of the benefits and perks our employees get to enjoy, include:
- Competitive salary
- 100% healthcare coverage
- 401k matching
- Profit sharing plan
- Generous time off
- Flexible spending accounts
- Career improvement program
- Pet friendly office
- Fully stocked kitchen, sponsored food trucks, etc.
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