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VFX Artist
3 years ago
Job Description
The ideal VFX Artist will have both a strong creative and technical background and will be able to collaborate with various disciplines to meet project-specific needs. They have a passion for taking on the challenges of modern AAA game development and creating stunning visual effects that take our games to the next level.
Daily Tasks and Responsibilities
- Design, create and implement AAA-quality visual effects using particles, animation, materials, sprites, custom shaders, and more
- Work closely with all departments to ensure that art direction, gameplay, and technical requirements are met
- Ensure that VFX are optimized and meet performance requirements
- Keep up to date with new technologies in the industry to help advance the visual quality bar for our products
- Rapidly prototype, iterate and refine ideas based on feedback
Qualifications
- 3+ years as a VFX Artist with at least one shipped title on PC, console, or mobile platforms
- Strong skills with 2D/3D art design software (Maya, 3DS Max, Houdini, AfterEffects, Photoshop, etc)
- Self-starter and problem-solving mindset
- Strong verbal and written communication skills
- Ability to author and edit shaders and shader code to create real-time VFX
- Strong understanding of the principles of real-time visual effects, as well as art, animation, and visual design fundamentals (color theory, etc.)
- Outstanding eye for engaging visuals and a deep understanding of motion, animation, and emotion
Bonus
- Houdini Experience
- UE4 Experience
- Experience with stylized VFX
- Programming or scripting experience in any language (C++ / Python / HLSL)
- At least one shipped AAA title as VFX Artist
- Experience with fluid simulations and rigid-body destruction simulation
- Ability to work full time in our Seattle, WA studio
Additional Information
Check out our website at https://valkyrie-entertainment.com/
All your information will be kept confidential according to EEO guidelines.
Company Description
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends.
Our debut title, Guns Up!™, published by Sony, was developed and released for Playstation 4 and Steam, reaching over 4 million players. We are currently developing a unannounced strategy title.
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