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VFX Artist
1 year ago
If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.
Bloober Team S.A. is not only a leading horror producer, with the strong financial ground beneath it, a clear strategy, and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.
If you’re looking not only for a well-paid job but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:
VFX Artist
Within this role you will be responsible for:
- Creating real-time special effects (ie. environment effects, flames, dust, fog, water, blood, etc.);
- Creating components such as textures, materials, meshes, liquid simulations, etc.;
- Creating special effects from a concept to the final version;
- Deep understanding of special effects’ optimization in games;
- Close cooperation with other 3D teams.
Feel free to apply if you have:
- 2+ years of experience working on special effect in video games;
- Extensive experience in using software like Houdini and Maya;
- Good understanding of at least one game engine (preferably Unreal Engine 4);
- Practical knowledge of current trends and game development tools;
- Knowledge of game production pipeline;
- Creativity and ability to approach your work from a unique point of view;
- Ability to work in a team.
Nice to have:
- Experience working on shipped titles;
- Passion for horror genre (games, movies, books).
What do we have to offer:
- Earnings fitting to your skills and experience,
- possibility of long-term cooperation on current and upcoming projects,
- work in a creative environment, in a committed team of game enthusiasts,
- work in a modern, comfortable office,
- flexible working hours, days off, private healthcare, and working with new technologies.
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