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VFX Artist
3 years ago
Job Title:
VFX ArtistRequisition ID:
R003321Job Description:
Infinity Ward is currently seeking a Visual Effects Artist for an exciting unannounced project.
Responsibilities:
- Design and simulate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project.
- Render realistic textures and assemble into texture atlases to be used by our proprietary Particle Editor.
- Prepare assets for simulation by fracturing and modeling.
- Perform rigid body and soft body simulations.
- Composite live action shoot elements.
- Work closely with VFX Artists and Game Designers to ensure all effects will work smoothly within the pipeline.
- Produce look tests based on provided reference materials.
- Take direction from Supervisors as well as provide guidance and mentorship to other FX Artists.
- Use our in-house particle editor to author particle effects and implement them into our game engine.
- Raise the bar for what's possible in a game engine.
- Work within production deadlines to complete all tasks.
- Ensure industry leading quality and artistic fidelity.
Requirements:
- A strong eye for timing, weight, realism, color, volume, energy and other particle aesthetics.
- Ability to create realistic explosions, demolition, destruction.
- Strong knowledge of 3DSMax (and simulation plugins: FumeFX, Krakatoa, Frost, thinking particles).
- Experience with other VFX software a plus – Houdini, RealFlow, Maya, Bifrost, etc..
- Strong modeling and animation experience.
- Basic compositing knowledge (After Effects, Nuke, Fusion).
- 2+ years production experience in video games, TV Shows, commercials or films.
- Ability to script a plus (Max Script, Python).
- Strong technical and communication skills.
- Ability to adapt quickly to proprietary tools.
- Self-motivated.
- A passion for video games.
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