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VFX Artist [Unannounced Project]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

We are looking for a VFX Artist to join our new, unannounced, project that we have just started. This is a great opportunity for you who like working with smaller size teams and projects while having all the benefits of a AAA environment as well as developing a product using our in-house engine Snowdrop.

This is a temporary position for 12 months, based in Malmö Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.

As a VFX Artist at Massive, you'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. To achieve this you’ll collaborate with a multi-disciplined task force of game developers at "One of the best studios in the world" Yves Guillmot, Ubisoft CEO

Responsibilities

Qualifications

You as a person

You're an artist, driven towards producing high-quality work and who always keeps up to date with the latest relevant tech. You've excellent skills in discussing ideas together, especially in English (our company language), and you enjoy seeing the whole team succeed. You are curiouswhich motivates you to evolve and learn new systems, ways of working and a willingness to takeon any tasks that you’ve got the skills to solve.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform. All your application information will be kept confidential according to EEO & GDPR guidelines.

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