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VFX Artist (Full-time Contract)
2 years ago
The video games industry represents the pinnacle of interactive digital content. At Keywords, we are using our passion for games, technology, and media to create a global services platform for video games and beyond. We aim to become the “go-to” provider of technical services. By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content. In doing so, we enable our clients who are operating in complex and fast-moving environments to remain lean and agile and to focus on creating and monetizing the most engaging experiences. We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development, and live operations by leveraging the breadth and depth of our industry-leading service lines every step of the way.
Liquid Development's VFX artists primarily focus on real-time effects within UE4 and Unity. Some engagements require learning proprietary pipelines and tools that is built into the scope. You will work as a key member of our VFX team creating high quality visual effects for today's top titles. The studio is currently work-from-home friendly due to COVID-19 pandemic. We would eventually be looking for remote team members to possibly relocate to our lovely city of Portland once it is safe to do so.
About Liquid Development
Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow.
Please send your resume and reel/portfolio.
Requirements
- Strong work examples required
- Experience with Maya, 3DSMax, Blender or Houdini
- Ability to troubleshoot technical problems
- A self-driven, positive attitude towards critique, and leaning from your mistakes
Plus
- Experience creating effects in Unity/Unreal Engine
- Shader creation a plus
- Experience with a variety of visual styles
Benefits
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
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