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Unreal Gameplay Engineer

NCSoft
Bellevue, Washington, United States
1 year ago
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WHO WE ARE

We’re ArenaNet—we’ve created a studio that makes online worlds infused with innovation, hand-crafted excellence, and creative passion. We're not the only ones who share this passion; gamers made Guild Wars 2 the fastest selling MMO game in the West with more than 3 million copies sold in its first 9 months, and players and press have consistently called it one of the best MMOs of all time.

Our studio is built on foundations of excellence with a focus on community. We constantly innovate, unlocking the true potential of online role-playing with game-changing titles like Guild Wars 2 and beyond. The status quo is not good enough for our dedicated worldwide community of players, which is why we question the de facto industry conventions and demand more from ourselves as developers.

We’re a highly collaborative team of developers who are passionate about crafting beautiful and memorable player-focused experiences. We are innovators and problem solvers, interested in sharing our diverse perspectives, exploring new possibilities, having fun solving hard challenges, and working together to build the future we want to see.

Unreal Gameplay Engineer

We are looking for a Gameplay Engineer, with experience in the Unreal Engine, to work directly with designers and across other disciplines to build systems, explore design ideas, provide options to designers, and seek opportunities to find the fun through regular iteration and playtests.

If you find glorious purpose in working shoulder to shoulder with designers to bring form to innovative ideas; if you find joy in taking that knowledge to produce high quality code that will stand the test of time and the erratic excitement of millions of players; then this role is for you!

About Our Team

The Engineering team at ArenaNet thrives on a wide array of perspectives, experiences, and interests. We know that the best creations come from healthy and friendly teams. Our work is woven together with the efforts of other disciplines and crafts within game development. We seek out voices and ideas that might be new to us. We are always on the lookout for ways to help each other, both within the Engineering team, and throughout the studio as a whole.

Who We Are Looking For

You, our ideal candidate, will have had experience working with designers and other disciplines using UE4. You will understand architectural tradeoffs common in developing with UE as well as the performance costs of gameplay systems and how to diagnose, debug, and optimize them.

Listening and communication skills are important to you. You will use your strong listening skills to understand design goals and will be able to creatively synthesize solutions for those goals based on your experience and the capabilities of the engine. Your strong communication skills will be used to present those options in a way that makes sense to designers and the rest of the team.

You are at home working together with non-technical colleagues to develop good practices, technical constraints, and team standards. You will always be endeavoring to improve processes, tools, and workflows to maintain the quality and stability of the work produced across disciplines in a fast-paced environment.

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