Unity Tooling Engineer

San Francisco, CA; Remote - US
16 days ago

Founded in 2007, Lumos Labs is the leader in brain training. Over 100 million users have used our Lumosity application to train their cognitive skills, playing our games over 7 billion times. We support trailblazing cognitive research and there have been over 65 peer-reviewed publications in academic journals using Lumosity games, assessments or data. We are building one of the premiere digital health brands and are looking for talented, mission-oriented people to join us on the journey. Lumos Labs is located in the SoMa area of San Francisco, CA with remote colleagues country- and world-wide. The Sr. Backend Engineer position can be performed anywhere in the U.S.

Lumos is looking for a Unity Tooling Engineer to join the game engineering team. This team is responsible for the games our users interact with directly. We are passionate about giving our customers a first class experience by creating frictionless, entertaining and robust applications. In order to do so we often need to find unique development solutions through automation and tools. We’re looking for someone that can help us create and manage build, CI/CD, automation, and other infrastructure pipelines for Unity-based games.




Lumos Labs values diversity and recognizes that employees from a broad range of perspectives improves both the practice of science and the brain training experience for everyone. We are committed to inclusion, diversifying tech, and advocating for diversity in our employees, their experiences, and the people we serve.

We are an Equal Opportunity Employer and do not discriminate against any employee or applicant for employment because of race, color, sex, age, national origin, religion, sexual orientation, gender identity and/or expression, status as a veteran, and basis of disability or any other federal, state or local protected class.

Please review Lumosity's California Job Applicant Privacy Policy here .
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