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Unity Architect
2 years ago
Description
Playtika (NASDAQ: PLTK) is a mobile gaming entertainment and technology market leader with a portfolio of multiple game titles.
Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms.
Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has offices worldwide and over 4,000 employees.
Playtika is looking for Unity Client Architect.
Responsibilities
- Responsible for the Software detailed design documentation, System and software Architecture design, for Client-side (Mobile & Web);
- Will liaise with R&D teams and various 3rd parties in regards to technical aspects of the company’s projects;
- Manage design review meetings, planning high scale solutions, and review the previous solutions;
- Define and enforce code, technology standards, and technology roadmap;
- Consult Product, join brainstorming sessions, and assist in defining roadmap;
- Bootstrap of POCs and support for further development – hands-on or pair programming;
- Support R&D teams in strategical and complex projects by guiding development and solutions together with lead engineers and management;
- Initiate and lead integration of new technical and process practices, constraints, and solutions into development and maintenance processes of the studio in cooperation with stakeholders and teams.
- Participate in codding sessions & code review process for the technology POC’s and critical parts of the system;
- Collaborating with the Client Tech Leads (Mentoring and coordinating indirect management);
- Collaborating with various 3rd parties (like Unity) regarding all technical aspects of the company’s projects;
Requirements
- At least 7 years of hands-on experience in C# & .NET Development;
- At least 2 years experience in the role of Technical Lead or System/ Software Architect;
- At least 1 year in position requiring organization and/or project management (direct/indirect);
- At least 1-2 years experience with Unity;
- Extensive experience with building pipelines: Development, Quality, Build, Delivery;
- Hands-on experience with any Desktop/Mobile framework. Game development experience an advantage;
- Experience with Http and Socket communications;
- Experience designing solution architecture, including documentation and Solutions Diagrams;
- Experience in adopting “Open Source” software solutions;
What are we offering?
- Inexhaustible variety of tasks that is never let your skills stale;
- Talented people who are creating the game;
- Application with a record amount of devoted players;
- Comfortable lounge style office;
- Substantial bonuses;
- Corporate English lessons;
- Partial payment of sports;
- 26-calendar days paid vacation;
- Medical insurance;
- Cute and funny corporate events abroad.
Come play with us!
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