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Rogue Company - Level Designer
5 years ago
Hi-Rez Studios is looking for a Level Designer to work at our studio in Alpharetta, Georgia on our new project Rogue Company.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend and Global Agenda as we enhance and expand our online action games.
Responsibilities:
- Design and implement 3D levels using Unreal Engine 4.
- Create compelling and competitive layouts appropriate for an online multiplayer game.
- Set-dressing using Environment Art assets.
Required:
- Portfolio demonstrating multiplayer level design.
- Basic understanding of gameplay layouts and encounters.
- Solid communication and interpersonal skills.
- Strong problem solving skills.
- Thrives upon change.
- Comfortable prototyping and working with iterative development process.
- Comfortable receiving constructive criticism and making creative adjustments.
- 3+ years of professional Level Design experience.
- 1 shipped title.
- Passion for games.
- Strong work ethic
Preferred:
- AAA game development experience (shipped title).
- Experienced with one of the following level editors: QERadiant, Hammer, CryEngine, Unreal 3 & 4.
- Mod experience is a plus.
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