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UI/UX Designer for Client & Editor
2 years ago
Manticore Games is looking for a multi-talented UX Designer and UI Artist with a focus on designing for our client front end and editor. In this role, you will be working closely with Product and engineering to produce comprehensible and accessible interactive experiences for both our player and creator communities. Though the role is targeted towards our desktop software, it is not limited to this platform and you will have the opportunity to support other aspects of the product.
Responsibilities
- Design wireframes, flow charts and paper prototypes to illustrate general layout, functionality and product flow for client front end and editor
- Provide high fidelity comps, presentations and documentation to assist in product development
- Generate red lines for engineers that define colors, font properties, element scaling and spacing for accurate implementation
- Take ownership in the design process and maintain open communication with engineers to push the quality of the product
- Create and import into the build high quality illustrative art assets such as textures, framing elements and icons for creators to use in their projects
- Gather usability feedback to make informed UX recommendations
- Active participation in design discussions
Requirements
- Minimum 3+ years experience in UX/UIDesign with a focus on PC and Console
- Minimum 1+ years working in Unity or Unreal primarily building user interfaces with their native GUI tools
- Strong communication skills
- Proficiency working with designer tools such as Adobe Photoshop and Illustrator
- A passion for games and game design
- Experience with task tracking and asset management software such as Jira and Perforce
- Proven ability to work collaboratively with multiple teams and disciplines
- Capable of quick iteration on designs while still maintaining strong attention to detail
- A proven ability to take a creative and holistic view of UX problems to help drive design decisions
Pluses
- Familiarity with prototyping software such as Axure, Adobe XD or InVision
- Basic understanding of Motion Graphics software and an ability to create pre-visualizations for UI animation
- First hand knowledge working with Unreal Blueprints and UMG
- Bachelor’s Degree in interaction design, graphic design or other UX related field or equivalent experience
- Basic knowledge of designing for consoles, web and mobile
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