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UI/UX Designer
2 years ago
Job Description
In your day-to-day work, you will be responsible for developing and maintaining UI flows and diagrams, wireframes, as well as UI concepts and designs, interactive prototypes, and assisting with implementation and iteration of game UIs.
You will closely collaborate with internal departments (art, engineering, audio, QA, etc) and document designs for internal and external teams as well as participate in the scheduling, design, and review process.
Responsibilities
- Defining the player experience by developing scenarios, flows, and wireframes
- Designing, prototyping, testing, and iterating on UI solutions
- Conducting user research, summarising feedback, and applying it to designs
Qualifications
- 4+ years of experience as a UX designer, or in a similar role
- In-depth knowledge of information architecture and interaction design principles
- Proficiency using UI prototyping/design software: Axure, Figma, Adobe XD, Sketch
- A solid UX portfolio showcasing the whole design process
- Great communication skills, proactive approach, and eagerness to collaborate in an interdisciplinary environment
- Ability to fluently communicate in both spoken and written English
- Attention to details
- Passion for games and in-depth knowledge of the industry and trends.
Nice to have:
- UX Design skills
- AAA Experience
- Experience with UI design
- Experience with game engines (Unity, Unreal, etc.)
Additional Information
What we offer
- A competitive salary and performance-based bonuses
- Personal development opportunities and the possibility to work in a multicultural environment
- Work in a creative team with people full of passion for what they do
- Private health care including dental treatment & MultiSport card
- Business trips and integration events
- Comprehensive assistance in relocation
- Fresh fruits, snacks, and beverages for everyone in the office
- Free library with a wide range of games and books
- In-company English language classes and Polish lessons for foreigners
- An informal atmosphere, no dress code, no unwanted formalities
Company Description
People Can Fly is one of the leading Polish gaming studios and a globally operating AAA game developer that made its mark on the action shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. We are also one of the most experienced Unreal Engine studios in the world. We have gained a vast know-how as a part of Epic Games family and we have developed our unique, trademark approach to the engine as an independent studio. We are rapidly growing, ambitious company looking for the most promising talents working in the game industry.
In December 2020 studios’ holding company PCF Group S.A. debuted as a public company on the Warsaw Stock Exchange. Over the last 5 years, our studios have grown up from 40 to over 350 people, whom we affectionately call ‘Aviators’. In addition to our headquarters in Warsaw, we have studios located in Poland (Lodz and Rzeszow), the UK (Newcastle), the US (New York and Chicago), and Canada (Montreal) – with plans to expand even further in near future! Recently, our family was extended with a newly formed partnership with Game On, a creative motion capture, animation, and audio studio with a portfolio of AAA collaborations.
To foster the creative process, we make sure that our culture stays informal, whilst direct
communication and a quick decision-making process really matter. As a PCF aviator, you will have a real impact on the games we’re working on. We also offer access to solid know-how, creative resources, and constructive feedback at every stage of development. Our modus operandi is based on staying dynamic, evolving in sync with gaming industry trends and focusing on delivering creative solutions in any circumstances.
During the pandemic, we have successfully transitioned to a remote work model, and we aim to develop it further and keep this option available to most of our employees. And with millions of players embracing our recent hit, Outriders, we can guarantee that you will work on the projects with true impact on the whole gaming community.
Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.
Take flight on this amazing journey with us and spread your wings in the game industry!
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