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UI Programmer

Fatshark
Stockholm 118 63 SE
2 years ago
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We are Fatshark

We are a Swedish game development studio located in Södermalm, Stockholm. With about 150 experienced and skilled employees we are developing and publishing titles for both consoles and PC. Our most recent game is the critically acclaimed title Warhammer: Vermintide 2 and we are also working on our next game Warhammer 40,000: Darktide.

The role

Working as a UI programmer at Fatshark is a little bit different than at many other studios. We don't rely on third party UI libraries or dependencies like Scaleform, Qt, Flash, or HTML. Instead, our interfaces are completely programmatic and fully integrated in our gameplay code - which is written in the Lua scripting language.

As a UI programmer you would maintain and further develop our library of components, widgets, and layouts, as well as develop complete UI's for new gameplay features.

The qualities we're looking for in a UI programmer are many and varied. It is important that you have a keen eye for visual quality and have a good grasp of the fundamentals of good design - both technical and visual. But it is also important that you're a good team player, as you would work closely with our UX- and game designers to iterate on the implementation of the new UI.

We are primarily looking for someone with a couple of years of experience working with UI. Yet, if you feel that you are lacking the experience required, but still consider yourself a good junior candidate, feel free to send us your application. We have the opportunity to coach, mentor, and develop people with less industry experience.

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles, with the passion and freedom of being indie. We offer you:

The kinds of tasks you will be working on

It is important that you consider yourself a programmer in the first case - more than a designer with code skills, as you will be working on implementing technically complex UI, in video games with high demands on performance.

While Fatshark is a collaborative, creative environment - you will still have a great deal of autonomy in how you design your code’s architecture. It is the responsibility of every programmer at Fatshark that the code you write today won’t trip you over in six month’s time. The day to day work consists of equal parts developing new features, fixing bugs, and maintaining your legacy code base.

We do consider the whole of the code team at Fatshark to be greater than the sum of its parts. From every candidate, we want to see a drive to improve not only themselves, but the rest of the organization. We look forward to learning a lot from you, and help us understand how to find the best opportunity for you to achieve the highest impact at Fatshark.

Responsibilities

Requirements

Bonus

Application details

We will be reviewing applications and interviewing candidates continuously throughout the application period.


Location: Stockholm, Södermalm
Start: ASAP
Form of Employment: Permanent, Full time

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