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UI Artist UI美术师
2 years ago
Job Description
General Description
The UI Artist is responsible for ensuring the design and graphic production of the menus and user interfaces of games. His/her supervisor follows up his/her work so it can be easily integrated in the game and comply with the artistic direction and technical constraints.
Responsibility
- Adaptable to a variety of engines and art styles.
- Work with UX designer ; produce icons, menus, GUI ; research and exploration.
- Create and cut assets to put them into the right path.
- Cooperate with game designer, programmer, and lead artist to assist with development.
- Creating compelling interface animations for game.
- Contribute on defining guidelines, and work with lead artist to ensure cohesion and quality standards.
- Fix or improve quality issues reported by QA team or stakeholders.
- Keep to improve and grow within a highly dynamic and creative art team.
职位简介
UI 美术师确保游戏页面菜单及用户页面设计能得以实现。其将遵循/制订技术规范约制和游戏美术风格,在主管的指导下确保游戏UI美术工作的顺利开展,并确保最终游戏上线的UI品质。
岗位职责
- 适应各种游戏引擎特性及游戏美术风格
- 创建UI美术原型、图形用户界面、图标和菜单
- 切图并将资源放到指定的规范路径,合理管理路径以确保开发效率
- 按照游戏性需求及研发制定计划,与游戏设计师、程序员、美术主管紧密合作解决问题
- 为游戏创造引人注目的UI动画
- 参与UI美术制作标准的设定,帮助美术主管使其规范化,流程化
- 及时修改游戏测试团队及需求方发现的资源质量缺陷
- 不断自省提高,在一个充满活力和创造力的团队中共同进步和成长
Qualifications
Qualifications
- At least 3 years working experience in UI art of game industry.
- Be master of Photoshop, good knowledge and practical operation in Illustrator and other graphic/visual software.
- Be good at different art style (Realistic, cartoon and stylized art style), and easily adaptable.
- Experienced with XD or Figma and willing to learn wireframe tools.
- Good communication skills and mindset.
- Has great passion for creating and playing games and be interested with all platforms.
- Aware of current trends in UI/UX.
Nice to have
- Experienced with using game engines is preferred.
- Great English skills is preferred
岗位要求
- 具备三年及以上游戏行业内UI相关的工作经验
- 熟练掌握Photoshop, Illustrator等图形或视觉相关制作软件
- 擅长各类美术风格,并能够在各种美术风格间进行转换
- 熟悉XD或者Figma软件并愿意学习线框图工具
- 优秀的沟通能力和突出的沟通意愿
- 热爱游戏行业,并对全平台都有兴趣
- 了解UI/UX当前的最新趋势
- 熟悉游戏引擎者优先
- 英语沟通能力强者优先
Company Description
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。
同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
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