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Senior UI Artist/Designer, Spry Fox

Netflix
Remote, United States
1 year ago
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ABOUT OUR TEAM

Our motto is, “Make the world a better place”; and we try to do this through the games we make. Invention is part of our DNA at Spry Fox. Whether it’s by designing MMOs that encourage the development of friendships and discourage toxicity, or by designing unique puzzle games that promote English language learning; we’re always asking ourselves “How does this game improve your life?”

Spry Fox strives to be a studio that is a pleasure to work for, an important but not dominating part of your life, and recognizes crunch is a negative, counter-productive industry practice — something to be learned from and avoided in the future. We want you to have friends, family, hobbies, and a life outside of work. We want you to love your colleagues and know that they support you 100%. We want you to be proud of what you do and how you do it.

For 10+ years, we’ve been fully remote with Foxes scattered all over the world. To make that work well, we all try to be online and communicative from 10am to 2pm PST to ensure that we have enough overlapping work hours with our team; otherwise, our schedules are flexible and fully under our individual control!

Now that we’re a part of Netflix, we can do what we love with more support and without having to worry about how to monetize! We’ve always been focused on making thoughtful, original games… now more than ever.

ABOUT THE JOB

Spry Fox is looking for a Senior UI Artist/Designer! In this role, you will lead our UI visual direction, asset creation, and in-engine implementation for a cozy, multi-platform MMO.

You will work closely with our Art, Design, and Engineering teams to develop a UI that pairs well with our 3D world in function, style, and aesthetic. You'll collaborate with the design team to turn wireframes into shipping-quality UI, and with the engineering team to grow and maintain a set of reusable components. As the UI Artist/Designer, you will be responsible for structuring our UI to work across a variety of experiences (e.g. mobile and more) and navigate tradeoffs between visual quality, performance, and maintenance.

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